shared struct and enum definitions file (maybe not the best idea)

This commit is contained in:
Tobin
2026-04-27 14:34:47 -04:00
parent 6e54eee066
commit 936cd30cac
3 changed files with 40 additions and 18 deletions
+12
View File
@@ -1 +1,13 @@
/* all of the stuff like texturing the wireframes of entities will go here */
void render_entity(struct entity* e)
{
switch (e->texture)
{
case VOID_CAT:
/* TODO draw a bunch of black blobs around the hitbox */
printf("TODO: apply void cat texture to entity \n");
break;
default: /* error */
}
}