@@ -245,6 +245,9 @@ void tick(void)
else p->ay = 9.81;
p->vx += p->ax;
p->vy += p->ay;
/* FIXME */
if (p->y >= screen_height - 100 && p->vy > 0) p->vy = 0;
/* end fixme */
apply_friction(); /* FIXME */
p->x += (int)p->vx;
p->y += (int)p->vy;
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