Tobin
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4393ebd958
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clean up old makefile thing
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2026-04-27 14:22:38 -04:00 |
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Tobin
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ed4777344c
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kinda stops on the edge
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2026-04-27 14:13:42 -04:00 |
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Tobin
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2a9ee28f93
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wireframe! and music!
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2026-04-27 14:08:07 -04:00 |
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Tobin
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e0eb69fd64
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notes
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2026-04-27 12:47:29 -04:00 |
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Tobin
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d46a436303
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comments mostly
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2026-04-25 14:46:52 -04:00 |
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Tobin
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6bd50b041c
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draw and erase all entities
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2026-04-25 14:46:02 -04:00 |
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Tobin
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d944a57d23
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add beepbox music!
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2026-04-24 12:06:00 -04:00 |
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Tobin
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8fa69f4f98
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finish doing that
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2026-04-21 15:24:33 -04:00 |
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Tobin
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155da173bc
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halfway through adding player as entity struct
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2026-04-21 15:16:44 -04:00 |
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Tobin
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4d469695bb
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rough friction
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2026-04-20 13:48:11 -04:00 |
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Tobin
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2753355756
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no jump ticks?
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2026-04-20 11:01:14 -04:00 |
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Tobin
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c5f584fd13
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catch at edge of screen
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2026-04-19 16:37:40 -04:00 |
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Tobin
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52bda0b5f4
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immediately fall
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2026-04-18 22:59:07 -04:00 |
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Tobin
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0c731d21fc
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idk if this is the way to do this but it moves!
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2026-04-18 22:57:15 -04:00 |
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Tobin
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772d53efd9
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bababababaaa
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2026-04-18 18:42:23 -04:00 |
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Tobin
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bcca621bf2
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bring audio functions into cat_api.h
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2026-04-18 18:04:27 -04:00 |
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Tobin
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5ac77db302
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audio arrangement that makes more sense
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2026-04-18 18:02:11 -04:00 |
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Tobin
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362e3749fe
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clean up directory
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2026-04-17 20:24:56 -04:00 |
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Tobin
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5b4f5afe58
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old sdl audio test that worked... idk how to use this tho
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2026-04-17 20:22:26 -04:00 |
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Tobin
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7c3f8a1488
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mouse stuff...
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2026-04-17 18:00:47 -04:00 |
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Tobin
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82bc592d50
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basic key handling
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2026-04-17 17:54:42 -04:00 |
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Tobin
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27a3bbde96
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init
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2026-04-17 17:42:07 -04:00 |
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